
Measured FPS benchmarks
World in Conflict FPS
- 2007
- 81/100 · 72 ratings
- Real Time Strategy
- Strategy
World in Conflict was released in 2007. We list 10 published FPS results for it from Notebookcheck, covering 10 graphics cards. Steam lists 256 MB video RAM, DirectX® 9.0c-compatible as the minimum graphics card, about what integrated graphics deliver today. Against those results our estimate landed within ±30% 9 of 10 times.
Frame rate cap: none on record. We have no record of an engine frame limit for World in Conflict, so our estimates assume it runs uncapped. V-Sync, an in-game limiter or your monitor's refresh rate can still hold it lower.
Measured results
Published · with sources60+ FPS 30–59 under 30 lower bound (frame cap, CPU or VRAM limit). Average FPS from published tests.
- GTX 580Ultra93Notebookcheck
- GTX 470Ultra68Notebookcheck
- Radeon HD 6870Ultra59Notebookcheck
- GTX 580MUltra53Notebookcheck
- GTX 560MUltra32Notebookcheck
- GTX 460MUltra27Notebookcheck
- Radeon HD 6770MUltra20Notebookcheck
- GT 550MUltra16Notebookcheck
- GT 425MUltra12Notebookcheck
- Intel HD 3000Ultra4Notebookcheck
At 1080p the fastest measured card, GTX 580, averages 93 FPS; the slowest, Intel HD 3000, 4 FPS.
Estimate vs measured
9/10 within ±30% · median 0%Each dot is one published result: how far our model's figure for the same card and setting was from it. The shaded band is ±30%.
All 10 comparisons
| GPU | Setting | Measured | Estimate | Diff. |
|---|---|---|---|---|
| GTX 580 | 1080p Ultra | 93 FPS | ≈88 FPS | -5% |
| GTX 470 | 1080p Ultra | 68 FPS | ≈65 FPS | -4% |
| Radeon HD 6870 | 1080p Ultra | 59 FPS | ≈49 FPS | -17% |
| GTX 580M | 1080p Ultra | 53 FPS | ≈42 FPS | -21% |
| GTX 560M | 1080p Ultra | 32 FPS | ≈32 FPS | 0% |
| GTX 460M | 1080p Ultra | 27 FPS | ≈30 FPS | +11% |
| Radeon HD 6770M | 1080p Ultra | 20 FPS | ≈25 FPS | +25% |
| GT 550M | 1080p Ultra | 16 FPS | ≈16 FPS | 0% |
| GT 425M | 1080p Ultra | 12 FPS | ≈15 FPS | +25% |
| Intel HD 3000 | 1080p Ultra | 4 FPS | ≈9 FPS | +125% |
Our estimate on 10 reference GPUs
Estimate ±30%Model figures, not measurements: dashed bars with their ±30% band. How they are made.
- RTX 4090360model max
- RTX 5070 Ti360model max
- Radeon RX 9070 XT360model max
- RTX 4070360model max
- Radeon RX 7800 XT360model max
- RTX 4060 Ti360model max
- RTX 4060360model max
- RTX 3060322225–419
- Radeon RX 6600279195–363
- GTX 1650166116–216
Cards that run World in Conflict at 60+ FPS
1080p High · cheapest firstCurrent cards, by launch price. Solid chips are measured results; dashed ones are our estimate (±30%).
- Intel Arc B580launch price $249≈291 FPSAmazon
- Radeon RX 7600launch price $269≈308 FPSAmazon
- RTX 5060launch price $299≈360 FPSAmazon
Amazon affiliate links: we may earn a commission, at no cost to you. Prices change; check the store.
Player reports
0 reportsNo player reports for World in Conflict yet.
Screenshots
SteamSystem requirements
SteamMinimum
- GPU
- 256 MB video RAM, DirectX® 9.0c-compatible
- CPU
- 2.5 GHz or faster
- RAM
- 1 GB
World in Conflict FPS questions
- What graphics card do I need for 60 FPS in World in Conflict at 1080p?
- In a published test (Notebookcheck) the GTX 470 averages 68 FPS at 1080p Ultra: the least powerful card in our data with a 60+ FPS result at 1080p High or Ultra.
- Can a GTX 1650 run World in Conflict?
- By our estimate it gets about 259 FPS at 1080p Low (smooth) and 166 FPS at 1080p High (smooth), each ±30%.
- What are the minimum system requirements for World in Conflict?
- Steam lists 256 MB video RAM, DirectX® 9.0c-compatible graphics, 2.5 GHz or faster and 1 GB of RAM as the minimum.












